19426 Review of Destiny 2 is a great addon, mediocre sequel

Review of Destiny 2 is a great addon, mediocre sequel



Destiny — perhaps the most controversial blockbuster of this generation. “Shuterok night” for some, the best entertainment in recent years for others. But both camps agree on one thing: “Vanille” lacked content. The finished look is the brainchild of Bungie found a couple of years later and four paid add-ons. However, instead of further development of the original developers have released a sequel. The key question tormenting everyone: whether he is worthy of such a serious title, or we slipped next major addon?

Greed is bad!

The release of Destiny in 2014 was a real Event. The first time it has cut almost everything: the old fans of Halo and future haters, and not even interested in shooters people. Online were full of gamers, servers fell, but the audience didn’t care — so delayed that adventure.

Destiny 2

The joy, however, lasted not for long: the single player campaign have been running up and down for 15 hours, strikes tired after two or three playthroughs, and the RAID was one in the entire game. Ahead of me were just tedious grind. The only thing the critics had no complaints — it’s PvP. As Bungie was the best in competitive multiplayer, so they stayed.

Even before the release it became known that the lack of content compensate for multiple DLC. Paid. Expensive. And, most importantly, without alternative, if you don’t want to be stuck on the same locations with repetitive missions. Shooter if cut into pieces, then systematically fed the public the “new” content. Of course, not everyone appreciated this approach and soon abandoned Destiny. The situation was corrected The Taken King — add-on, after which the game is literally reborn. And again all rushed to the line, and again the happiness was fleeting.

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The Achilles heel of the series

The first obvious drawback of the original Destiny campaign. “Plot” it is difficult to call, because explanatory history was not observed. “Single” — also will not work to overcome adversity with friends was much more fun than one. The saddest thing is that for Bungie this was a clear regression. After the standard Halo: Reach (or any Halo) is similar other than hack will not name.

Destiny 2

I think the developers took into account a fair criticism? Yeah, a hundred times. The script of the sequel is still boring, the characters are formulaic, their actions often defy simple logic. The villain Dominus Goul in one scene, behaves like a complete idiot, and the other involved in a complex undercover intrigue and demonstrates depth of character. So how can you?

The level of pathos is off the charts, even by the standards of Hollywood blockbusters: at the moment of pronouncing characters another motivating speech I want to skip the video. It would seem that the situation should smooth out the Cade-6 — the constant participant of the promotional trailers, but his inappropriate adolescent humor only adds to the negative impression. Your home destroyed, your people subjected to genocide, there is no hope, but a joke for 300 time. Only one question: why?

Socialization is everything

The second drawback Destiny 2014 — exhausting PvE-grind — in the past. Single-player missions, becoming a multi-stage, divided into “Quests”, “Patrol”, “adventure”, and treasure hunt. The level of available PvE content for the sequel surpasses the original (no DLC) at least twice. The increased role of “Public event”: now the timer before each event is displayed on the tactical map in each area of the investigated planet. It considerably simplifies life.

Destiny 2

Awards for the planetary activity — special tokens — now give the characters responsible for special operations in the region. They have the same as filling the “portfolio”, you can get hold of the legendary guns and exotic gear. In the capital and on the farm have to fly only to settle Affairs with the founding fathers, cryptarcha and gunsmith, and for shopping unique engrams for real money.

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An interesting innovation was the system of clans. Weekly making points in the Treasury of the clan of assignments, each participant can expect special bonuses. With your clan members easier to cooperate for social activities: the matchmaking now works only for simple strikes. To go to the RAID, Nightfall strike or fight in the tournament, will have to assemble a team of clan mates and real friends. Well, or stick to passers-by in the town square with the stereotyped question: “in the RAID?

Destiny 2

Speaking of Nightfall: from now on, their passage is limited in time. Want to add a few extra seconds on boss fights? Feel free to jump over temporary ring located in the most inconvenient places and is teeming with high level enemies. Let the relative ease of the campaign and a daily PvE activities are not deceiving you — here hardcore enough for everyone.

The trip to the RAID in the first part was a unique operation, requiring the collective efforts and teamwork of jewelry. In the sequel, it’s a real trial by fire that only real Team — if, at least, to judge by the RAID on the “Leviathan”. Six sublayers with diverse intermediate bosses, mini-quests and insanely difficult final villain challenge only for the most patient and meticulous. However, “loot”, which is issued for successful completion of the mission, more than pays for the hours of effort and burned nerve cells.

Destiny 2

The competitive battles in Destiny 2, as in the original, out of competition. To the already familiar modes of control control points and destroying the enemy team, but also survival and collection of trophies. Plus capture and defuse the bomb, is clearly inspired by Counter-Strike. Overall, “the Crucible” remains the same as it was in 2014, except that now the awards are not issued equipment, and special tokens that can be merchandised in the citadel of the horned Lord Saxa.

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And yet the addon

Imagine that Blizzard released the Cataclysm for World of Warcraft as a full-fledged sequel. With Destiny 2 has occurred such a situation is incredibly beautiful, insanely fun and full of content… the game 2014. That gamers for some reason trying to sell again. Be before us is the addon for 2000 rubles — issues would be much less. But to pay 4000 for such is not a good investment, since the price each month will fall. And yet it remains only to wait for the next DLC. Again paid. And, of course, unreasonably expensive.

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Advantages:

  • still reference review-mechanics;
  • addictive gameplay;
  • multiple modes for every taste;
  • lots of interesting social activities;
  • some amazingly cool missions;
  • the divine beauty of the art design.

Disadvantages:

  • absolute secondary ideas;
  • crappy plot, full of holes and innuendo;
  • over-the-top pathos and misplaced humor in the single player campaign;
  • focus on a teenage audience;
  • not a good Russian localization;
  • for the actual expansion for the game 2014 — the high price.

Output

  • Platforms: PlayStation 4, Xbox One
  • Developer: Bungie
  • Publisher: Activision Blizzard
  • Release date in Russia: September 5, 2017
  • Localization: full Russian translation
  • Similar games: Destiny: The Taken King, Halo series, Borderlands series
  • Is it worth buying now? No, better to wait for discounts

To download on the PlayStation 4

To download on Xbox One

Source: 4pda.ru

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