“Feel old” — the original StarCraft 19, and if you caught the game at the conscious age (and even know what LAN-gatherings), we have bad news. Youth is irretrievably gone, half of the inhabitants 4PDA under you twice, and Blizzard has long moved on to other projects and even genres. But don’t worry — it all can change right now. Just download remaster, click on the icon, squander briefing and all. Outside the window again in 1998.
Any text about the StarCraft impossible without “but it was the same time”, but the remaster is worth playing even if you were born after the release of the original — although the nostalgia in this case, of course, will pass. However, a small loss even after two decades, Blizzard is still a great game. Especially in the current severe shortage of good strategies.
Beginners will appreciate the narrative — imagine sometime in the RTS was cool scenarios. Now it’s hard to believe, but StarCraft tells the story of the caliber of Mass Effect, star wars, betrayal, bizarre races (not necessarily enemy), lots of confusing, but cool story lines. It is no coincidence that the Central character of the beginning of the two thousandth was Sarah Kerrigan: tough lady cosplay, about her writing a fanfiction and novelization — the public’s attention, to put it mildly, did not pass.
From the first missions feel like home — voice, rules of engagement: it was 19 years old. Hands quickly recall: a couple of CMS on the crystals, and the third to build a plant, popping out of the barracks Marines and Jim Raynor with friends take away the “fog of war”. Now the game seems very primitive, but it is an illusion. StarCraft is good old-fashioned: nothing superfluous, no one bombards the stupid ad and not go with the Soviets. They believe in the user, as he justifies the trust: independently understands the nuances of balance, know the difference between Protoss and Terran, and not retire at the sight of the swarms Zerg (although it would be necessary).
StarCraft recalls forgotten: how, after all, cool to drive a bunch of units. No need to read long economic regulation, to lead the Empire or the city any compound combat formation. Cleverly enough just to click the mouse, not to click a beak and to periodically turn your head. In this respect the game is similar to the best strategy of the time: did the army and went all to mow. Beauty.
But not in multiplayer — here absolutely other rules. The remaster job on the online has almost become as in the second part. Stats and progress saved in the cloud (technology!), there are repetitions, and the matchmaking system takes into account the indicators that theoretically excludes a date with a slug from a beautiful Asian country. Professional career in StarCraft is not built, but “working out” is still possible. By the way, if in your life suddenly remained friends since LAN parties, no one bothers to repeat a wonderful experience — this mode is left. Only need to convince family and superiors that you are not crazy, and really want to race your friends “on the grid”.
By itself, the remaster is done carefully. Graphics, of course, far from the beauty of the second part, but makes friends even with 4K monitors. The interface is slightly redesigned, and the units have become clearer and nicer. For normal video cards have the checkbox “Enable real-time lighting”. If for some reason you do not like the updated StarCraft can single tap to return to the original picture and immediately terrified.
Blizzard especially presses that now, “the old man” speaks 14 languages — including Russian — but the strength here is the voice acting. The characters speak with voices of characters from the sequel, and that’s fine. At the beginning of the two thousandth on such joy could only dream of.
StarCraft: Remastered — a convenient excuse to indulge in a nostalgic trip and see “as generally used to do”. And two hours later realize what I was doing interesting. With a cool story, simple, but perfectly-honed management and large-scale battles. Yes, the years have taken their toll: the game seems greetings from the past. But Hey, we all lacked.
Author: Illia Bozhko