The Creator of DOOM believes that developers of VR applications lazy
Great figures of the gaming industry and CTO of Oculus Rift , John Carmack said that though the mobile platform will never be able to catch up with the PC, without development to the masses not to see major projects in virtual reality. A question about this visionary raised in the context of her speech , held on 11 and 12 October, the exhibition Oculus Connect, which was represented by a wireless VR helmet Go.
In addition, John Carmack noted that modern developers are creating programs for virtual reality, not making enough effort and are lazy, but most of them are doing projects exclusively for high-end PC, equipped with the most modern accessories. They, of course, can afford not every user.
Carmack is sure that instead, they need to work on optimizing code for CPUs and graphics cards in the medium price segment, because the only way to facilitate the spread of innovation — to work, focusing on technique, and not Vice versa.
“”Magic” soft priority “magic” iron,” says Carmack.
Speaking of which, the developer said that the creators of the VR programs should pay attention primarily on the mobile platform, because the rest of the industry is increasingly focused on them. The fact that “mobile technology will never keep up with capacities of personal computers” should not interfere with developers and spur them to develop programming skills. This, according to Carmack, the only way to “move” VR-segment forward. The guru industry is confident that virtual reality will ever become mainstream, but that the programmers need to work harder.
Source: pcgamer.com
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