17115 Writer of Dragon Age is working to create a simulator cultist

Writer of Dragon Age is working to create a simulator cultist



The dearth of ideas and lack of new and interesting game mechanic and setting — the scourge of the modern gaming industry. Most of the top studios in the pursuit of profit are afraid to do projects “with a twist” and prefer to walk exclusively in a rut and give reliable commercial product, cobbled together in the image and likeness of the successful games of the past. Experimenters and pioneers among large companies, working under the guidance of influential publishers, you will not find the afternoon with fire. Another thing — the independent developers-enthusiasts.

Cultist Simulator

On crowdfunding platform Kickstarter, a campaign was initiated to Finance the new project under the telling title Cultist Simulator. In the card game gamers are invited to try yourself in the role of a member of the cult of the terrible gods, whose duties included the study of ancient knowledge and the search of valuable artifacts, and, of course, the recruitment of “neophytes” and the spread of sectarian doctrines. In Cultist Simulator is intended as an aggressive style of play that involves the systematic capturing of all things, and relatively peaceful passage, in which you can become a Martyr and a legend of the Cult, or even to leave teaching, to leave the cult and start a family.

[embedded content]

The project is supervised quite famous in the gaming industry figure named Alexis Kennedy. He was behind the creation of the critically acclaimed mobile game Sunless Sea and a good “brauzerki” Fallen London. In addition, recently, Kennedy was hired on as a co-writer for the next part of Dragon Age from BioWare. To develop Simulator Cultist Alexis was inspired by the works of Howard Phillips Lovecraft, Umberto Eco and Roger Zelazny, which is clearly apparent in the local dark atmosphere. Campaign fundraising starts on September 1. On the development of the game, the authors ask quite modest sum of £30 000. Estimated date of release Simulator Cultist — spring 2018. To test core game mechanics right now: alpha version available on the official website of the project.

See also  StarCraft: Remastered — expected in August

Source: eurogamer.net

On this topic: ( from category Articles )

Leave feedback

Your email address will not be published. Required fields are marked *

*
*

Top