The iconic Wolfenstein 3D has just turned 25 years
Exactly 25 years ago, on 5 may 1992, was born the legendary game that influenced the entire gaming industry. It was Wolfenstein 3D from id Software studios. The project was originally released on MS-DOS and is considered the founder of the genre of shooter from the first person. Innovative methods of programming of John Carmack and unique design solutions John Romero came together and resulted in something truly revolutionary. A game about shooting Nazis quickly gained popularity until the end of 1993, has sold 200,000 copies.
Space game Wolfenstein 3D is really three-dimensional, but the object model is flat (sprites). First game with entirely three-dimensional graphics is considered to be the Quake, released by id Software in 1996. The game engine of Wolfenstein 3D was created by Carmack inspired by the techno-demo role-playing game Ultima Underworld: The Stygian Abyss. John wanted to make a faster renderer than the Underworld, and its got its engine was more primitive, but less demanding.
Wolfenstein 3D is a first person shooter and the first three – dimensional game too. A little earlier came out similar projects, including Hovertank 3D and Catacomb 3-D. However, in Wolfenstein 3D, all components were adjusted perfectly, she has achieved fame and acclaim, while its predecessors only know thanks to Wikipedia.